Abriss sports “digital-brutalist” architecture that immediately evokes Hawken, or the first Alien film-stark, almost space-ship like buildings. Hopefully, that’s just a worry with this demo, which is missing many planned tools like thrusters and bombs. The example levels only have you building precarious structures that fall onto your targets-and while the sandbox opens up with hinges and lasers, I’m still waiting for a sense that I’m building a contraption instead of a directed Jenga tower. And if If I do have a complaint, it’s that the contraption-building itself is a little flat. Share them with us! TURNAROUND GIF CAM Create your own perfectly looping turnarounds of the mayhem you cause! StarsandĪ destruction sandbox in the style of Beseige, Abriss similarly has you building elaborate contraptions with which to smash up unsuspecting towers. ![]() Apply filters to change the vibe of your photography. Freeze or slow down time to get the perfect shot of the destruction you just caused. PHOTO MODE Take a free camera flying to get the best composition. You can always return to a stage to try to destroy a higher percentage of it, or do it in less moves. You will unlock new parts the further you progress, and every world comes with it’s own special environmental mechanic. Try to fryyour GPU with 1000 Lasers at once. Play around with parts you haven’t unlocked yet. You will start each stage with a limited set of parts and you will need to find a strategy on how to use them to destroy all main target blocks. CAMPAIGN Five worlds with seven stages each, every stage a hand-crafted destructible cityscape. COMPLEX DESTRUCTION SYSTEM Simulated statics, thousands of little particles of debris, whole chunks of targets flying into the abyss – with little to no framerate spikes. Or just throw everything you have at your targets – that might just work too. Use environment mechanics like the giant Pistons to catapult Ultra Heavy Cubes into a target. Where can I find more info?Ĭheck out the Presskit! If you want to ask us questions for your article or if you think we should join your stream, just contact us in the contact form or DM any of our social media channels.ABRISS build to destroy Free Download Repacklabĭestroy an armored wall first so you can then shoot through the hole into the vulnerable center. Wishlist the game! Tell all your friends and your grandma to wishlist the game! You can also wishlist the game on Steam, this will help us tremendously because the Steam algorithm really likes wishlists. Keep in mind that it will not be as good as the release and probably be very buggy, and that we will test specific aspects of the game. Yes! If you join our Discord server, we will regularly show elements of the game that you can give us feedback to, and we plan to have alpha tests where you can test out the game very early. If you want a different language to be supported, let us know! Since the game is not text-heavy, we will propably be able to afford professional translation for english, simplified and traditional chinese, russian, spanish, german, portuguese, french, polish, turkish, korean, japanese and thai. We plan to localise ABRISS for the most commonly used languages on Steam. We only have testing capability for windows right now, so Mac and Linux users, I’m sorry, we’ll try to get it to you too! One of our working machines has a 1660 and it runs on ~120 FPS sometimes. ![]() ![]() Everything above Nvidia’s 1000-series should be really safe. Your machine should definitely have a dedicated GPU. We have seen it run smoothly on 3-ish year old middle class gaming laptops. If you have something that says “Gaming” on it, propably yes. While we used classical music in our first teaser, the game will have elements of ambient electronic music and good old Berlin techno. If you want you can tell us what you would pay for it in Discord. ![]() Pricing a game is really hard, and we propably won’t really know until we’re almost launching. Subscribe to the Mailing List if you just want to get updated when something happens. There’s still a long way to go so we can’t promise there won’t be delays, but we will do limited alpha-testing in our Discord regularly if you want to play it earlier. At least we are aiming for a Steam-Release in Q1/Q2 of 2022.
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